Posts Tagged ‘visual simulation’

Vega Prime Viewer Hot Keys

Thursday, September 26th, 2013

bostonThumbnailI happened upon a list of the hot key functions for the Presagis Vega Prime standard viewer, which is used in the Lynx Prime Active Preview and is supported in the API by the vpApp class. Since I can never remember where to find them, I’m putting the list here.

vpApp responds to the following keyboard input:

        Esc : quit the application
          ~ : enable / disable the first stats page
          s : cycle forward through the stats for all channels
          S : cycle backward through the stats for all channels
  Backspace : reset the state vector for all observers
      Enter : capture the state vector for all observers
          c : put all observers at the center of the scene
          f : enable / disable fog for all channels
          l : enable / disable lighting for all channels
          p : print the absolute position for all observers
          t : enable / disable texture for all channels
          T : enable / disable transparency for all channels
          w : enable / disable wireframe for all channels
          a : enable / disable shaders for all channels
          x : enable / disable the position strategy for all observers
        Tab : enable / disable scene graph overlay drawing
     NumPad : pan position of the scene graph overlay
          q : scale the scene graph overlay up
          Q : scale the scene graph overlay down
         F8 : capture video stream
         F9 : capture still-image